Whirlwind Barb is a very popular Barbarian Build, because of how strong the build is in the early difficulties such as Normal and Nightmare, as well as how straightforward it plays. It will walk you through assigning stat points, picking talents and skills, hiring the best Mercenary to accompany your Whirlwind Barb, selecting gear with Whirlwind Barb Best in Slot (BiS) items listed, and understanding important Barbarian breakpoints.īuild Overview for Whirlwind Barb in Diablo II: Resurrected Ladder Season 5 We will introduce you to the expected strengths and weakness of the Whirlwind Barb so you will be able to build the type of character you want to play. Throughout this guide, we will cover everything you need to know to build your Whirlwind Barb from the ground up. This guide will teach you to master the Whirlwind Barb in all aspects of the game, from leveling to selecting end-game equipment for adventures in Hell and beyond, helping you survive the greatest threats Diablo and his lieutenants have to offer. Chains of Honor can be a distant second choice for Sorceress builds which want to use Mana/Life Small Charms on the Softcore Ladder.This Wowhead class build guide covers the Whirlwind spec for the Barbarian class, also known as the Whirlwind Barb, in Diablo II: Resurrected. Its effectiveness is largely negated by the option of stacking resistances via the inventory. On a sorceress, this skill is arguably a lot less valuable, being equivalent to saving two skill points.Ĭonclusion: Chains of Honor isn’t necessarily a bad armor but it will never be the recommended Best-in-Slot for any PvM build. (Consider how long the average Hell Mephisto or Andariel run would take without the ability to teleport). Furthermore, Enigma’s effectiveness scales proportionally with the length of the run and is even more effective in areas with low monster density - potentially doubling or even tripling the speed of farming. To put this into perspective, this is more effective than DOUBLING your damage output. But just as a simple example, having the ability to teleport will generally reduce the total clear time of Chaos Sanctuary from about 3.5 minutes to just under 2 minutes on an average Hammerdin. The exact value of this skill is difficult to measure on non-sorceress characters because it is highly dependent on character and skill builds. Of the remaining 55, very common gear choices include: Spirit (35 Cold, Lightning), Tri-res Boots (40), 5/20 Small Charms (50), Paladin Shield Bases (45), Mara’s Kaleidoscope (30), Heart of the Oak (40), Rare Circlets and Amulets (20), Natural Resistances and Fade (50+).Įnigma's +1 Teleport oSkill reduces the duration of most PvM runs by as much as 50%. Magic Find is obviously desirable on almost all PvM characters.įaster Run/Walk saves a few seconds on each MF run as you pass through town - if the average run duration is 180 seconds and the FRW saves you 3 seconds, this is a 1.7% increase in efficiency - approximately equal to increasing your DPS output by 3-5% on most characters.Īll Resistances +65 is a lot - but do we need it? The +Resistance stat is soft-capped at +175 in Hell and is available on every single gear slot.Įvery character should be getting 30 (Anya Quests) + 20 (Annihilus) + 20 (Hellfire Torch) and a further +50 (5/20 Small Charms). Strength and Increase Maximum Life have effectively the same function - unlike resistances, there is no effective life cap. Life After Each Kill keeps you permanently topped up and removes the need to drink potions except when in you're in a very nasty situation. In comparison, most of the stats on Enigma are very valuable in PvM:Īrmor and Damage Taken Goes to Mana are not highly valued. +65% Better Chance of Getting Magic Items This makes Chains of Honor a weird Jack-of-All-Trades gear choice where no specific class or build really capitalises on all of the bonuses. Demons & Undead and Life Steal are useful on Physical Damage attackers, but are significantly weaker than the damage bonus from Fortitude.Īll Resistances +65 is tailored towards casters as most melee characters come with resistances built into their talents or special equipment *See Resistances Section Below* To simplify these stats, let’s say our character is Level 90, and using a 15% Superior Archon Plate Base, if we eliminate all the overlapping stats, we get:Ĭhains of Honor occupies a very awkward position stat-wise:ĭamage vs. +1-99% Better Chance of Getting Magic Items (Based on Character Level) (+90% at Level 90) +0-74 Strength (Based on Character Level) (+67 at Level 90) Let’s start with the stats of Chains of Honor and it’s main competitor, Enigma. This will be a detailed overview of the Chains of Honor Runeword, detailing why it is almost never the correct choice in PvM.
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